Battlefield 4 and Call of Duty: Ghosts are two of the most highly anticipated games for launch day. Both of them have massive followings and the built in fan base to prove it. The games are coming out on both the PlayStation 4 and the Xbox One. This news made many gamer’s day as it meant no matter which side they picked, they would still have access to their favorite military first person shooters. However, a seemingly large issue presented itself a few weeks before release. The issue being that these games would not be available to players on Xbox One in 1080p instead they would run at 720p.
What does this mean?
Well for starters this only a real issue for people who have HDTVs but, oh wait, that’s everyone since both systems will only run on new TVs due to connection restrictions. Gone are the days where gamers can completely ignore these little announcements. That being said however, this difference will likely only be noticeable to players with larger TV sets. Players whose sets are on the smaller side probably won’t be able to tell the difference.
But if you do happen to have a larger set and care to then you’ll notice more detail. Nuanced things in the landscape of the game but no difference in the gameplay itself. This is not an issue that will affect the game itself. Instead it’s more of a style choice.
So the One Can’t Run 1080p?
Let’s set the record straight with this one. The system can indeed run at 1080p and will be doing so for some of its games, however the developers found that to make the game smoother in the case of COD a lower resolution was needed.
The reasoning behind this choice is a little questionable as to why not push it to match but the company does not seem to be worried about the differences and want to ensure that players know that future games will likely not have such limitations.
Other launch games will also run for the Xbox One at a lower resolution so this is not an isolated incident.
Does It Matter?
As covered before, the answer to that is very much yes and no. Depending on the size of your TV and how you use it (mainly how close you are sitting) the differences may not even be noticeable and probably not even seen at all by the causal gamer (perhaps they will just be lost in the beautifully rendered dog fur).
So for quite a few people it’s just a mental thing, the idea that they are somehow being cheated out of an experience but for others who have larger set ups, they will be actually missing out on the higher resolution.
But then on a purely system view, it does matter in a way. The idea of a new console is that the developers will push games to new limits to give the fans a new experience. The fact of the matter is that we want to see what the system has to offer us. We want it pushed further than what we were playing before. Players want to see new limits, no matter how small, every bit matters.
Is PlayStation 4 Better For This?
PlayStation 4 is a stronger choice for many reasons but this is probably not one of them. For one, the difference probably won’t end up mattering to very many people. However, the fact that there is actually a difference of such a basic thing does bring up the question of what else is Microsoft falling behind in. After all, getting to the higher resolution and ensuring that games run well on it should be one of the most basic priorities one would think but maybe they were more concerned with ensuring that media center capabilities were strong.
The difference in resolution will not matter to most players and if you haven’t already ordered then the other factors that differ between the PlayStation 4 and the Xbox One would be a stronger reason to base your choice on however, you’re reading this so chances are, you already know the score.
So readers, do you care about the 1080p vs. 720p controversy? Or is it no big deal to you?
Article by - Dusty W.
Insert Date: 11/14/2013