Mad Max Brings Vehicular Combat To The PlayStation 4

Hitting theaters in 1979 and spawning two sequels shortly thereafter, Mad Max is one of cinema's classic franchises. The film combines a post-apocalyptic setting, vehicular carnage and memorable characters to create a masterpiece that has stood the test of time. Interestingly enough, the film franchise has only spawned one video game, 1990's Mad Max for the NES, that wasn't well-received. At E3 2013, Avalanche Studios announced their intention to bring the Mad Max franchise back to the current generation of gamers with Mad Max for the PlayStation 4.

Premise
Avalanche Studios, best known for Just Cause 2, are looking to bring that same magic to Mad Max: the game will be set in an open-world, with players able to drive anywhere they can see. The game will use third person combat, including melee and gunplay, along with plenty of the vehicular combat that the franchise is best known for. Details are currently slim about much of the game but it has been said the game is not a tie-in to the Mad Max reboot that is currently in production. In addition, you can fully expect the main character to feature an Australian accent, which is true to the franchise's roots.

Definitely Not A Tie-In
Avalanche Studios has further reiterated how much this game is not a tie-in at Gamescom, as they seek to distance themselves from the movie at all costs.

In an interview with Joystiq, senior game designer Emil Kraftling is quite blunt how he feels about movie tie-in games:

"It is a standalone experience. From the get go that's how we wanted it, because movie tie-in games tend to be quite bad, and we really want to be wary of heading there. We wanted to create the game with a game experience as the primary focus, and we want core gamers to be able to enjoy this game. We want to enjoy the game ourselves. We want to make a game that we want to play."

Customization
Mad Max will rely heavily on vehicle customization, with the player outfitting his vehicle with all sorts of weapons and equipment scavenged from defeated enemies. At the basic level, you can customize your vehicle to have better armor, better handling or a higher top speed. However, what really sets Mad Max apart is the weapon customization: battering rams, lassos and rockets bring an element of Twisted Metal to the game and will make vehicular combat fans happy.

mad max ps4

First Look at Gameplay
On 7/15/2013, Avalanche Studios have released our first look at gameplay in the trailer seen below.

Multiplayer
Mad MaxFrank Rooke, creative director behind Mad Max, confirmed to GameSpot that the game would feature no multiplayer whatsoever:

"There's no multiplayer at the time. It's a very strong single-player experience and of course Max is a loner and we're really focusing on that aspect of Max."

Curiously, the phrasing "at this time" means this could change, with either Avalanche Studios adding multiplayer in before the game launches or shipping it later as downloadable content.

Graphics
Mad Max has been criticized by some journalists as featuring graphics that don't necessarily demonstrate the power of the PlayStation 4. For example, some criticisms leveled against the game are that the backgrounds are washed out and character models don't look as detailed as they should. However, keep in mind that the game is still early in development and what we're looking at is a very early preview of the game.

Release Date
Mad Max is still deep in development, so fans who are hoping the game will hit sooner rather than later are in for disappointment. Currently, the game is schedule for a tentative 2014 release date though this could change at any time -- and on April 2014, it has.

Avalanche has now confirmed that the game's release date has slipped to "sometime in 2015."

Are you looking forward to Mad Max as a long-time fan of the franchise or is this your first exposure to the series? Let us know in the comments and check back often at PS4 Experts for additional information as it appears!

Game Category: Action / Adventure

Article by - Joshua Phillips
Insert Date: 7/8/2013

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