One of the first genres to really take root on PSVR were escape the room puzzle games. They allowed for light exploration, puzzle solving, and usually come in bite-sized packages. As with any puzzle game, though, if the challenges weren’t varied or interesting, they would lose steam fairly quickly.
Blind Spot for PSVR is a new entry in this growing genre, but it seeks to do things a little differently. Not only does it have an entire mansion to explore, but it offers a wide range of puzzles (even secret ones to find), and the promise of its final episode as free DLC to those who purchase the game. Is this enough to make it worth a look? Let’s find out.
Puzzles That Change With The Rooms
As I mentioned in the introduction, Blind Spot on PSVR comes with two completed episodes if you buy it as of this writing. While the final episode does not have a set release date, it is set to be included as a free DLC. Consider this before you purchase, but know that what is here is the majority of the game.
In Blind Spot, you play as a character who finds himself in a mansion where he has lived with his father and sister. Things aren’t what they seem, however, as you soon receive text messages from someone who claims to have your sister.
The story grabs you with this premise and leads you on a path through various visual setpieces that further illustrate the story, albeit silently. Additional narrative development comes regularly through your phone, which you have in your hand at all times.
Since your phone also acts as a menu, flashlight, and place to read documents or journal entries, it’s a solid way of delivering the story. The writing for the most part is also good, providing a nice sense of mystery.
One thing I will say, as a writer by trade, is that typos really stand out in this type of format. I’ve seen far bigger issues in the past, but Blind Spot is guilty of often having too much space between words or letters, which can be confusing to read in VR. The game also has lines that come across stilted or odd. For example, the main character often refers to his sister without in ways like “Sister went to school today…” or “Sister did this…” and it just sounds odd.
Of course, the real focus here are the environments and the puzzles. I’m happy to report that these both deliver in a lot of great ways. The visual setpieces often have an ethereal look to them, and the rooms vary greatly in their layout and design.
The same can be said of the puzzles, which do a nice job of giving you different tools and rulesets to mess around with. In one room you may be adjusting bookshelves with levers, while the next has you figuring out a combination lock, only to be directing light with mirrors or messing with time later in the game.
This variety really helps the puzzles feel unique. While some things, like turning a combination lock, can be difficult to do with precision using the Move controllers, I felt like the implementation was very good here.
If there’s one thing I would I could adjust in Blind Spot, it’s the walk speed. You move agonizingly slow, which isn’t always an issue, but when you’re trying to navigate a large room, it can be tedious as you slowly plod across the distance.
The lack of true smooth turning is also something I noted, but didn’t bother me too much. If the developers can patch in a walking speed setting, that would fix this issue entirely. Given the price of Blind Spot ($29.99), I would have liked to see all the episodes present at launch.
The fact that it’s coming as a free update is good, but you’ll have to trust that it’s indeed on the way. That being said, what is here is a fresh take on the genre for fans to dive into.
Sharp Visuals and an Intriguing Style
Blind Spot pleasantly surprised me when I first entered the mansion. There’s no denying it looks like another certain video game mansion, but the rooms quickly showcase their own identity through both the art and the puzzles within them.
There’s a strong flair for style in the details and in the dream-like sequences that you experience. Little details like reflections, rain on the windows, and the ability to pick up optional objects also gives the world a tactile feel.
Blind Spot overall is a very commendable entry in the escape the room genre of puzzle games. While I wish we could have seen the full set of episodes at launch, or a confirmed date on the final chapter, the fact that it’s coming for free helps soothe the nerves.
If you enjoy atmospheric puzzles and exploration in VR, you shouldn’t turn a blind eye to this one.
Final Score: 8.0/10
A copy of Blind Spot was provided to PS4 Experts for review purposes.
Article by - Bradley Ramsey
Insert date - 11/12/19