Rage 2 review

Nearly 8 years after the original release, RAGE 2 has dropped. I hold the original dear to me heart, and while I thoroughly enjoyed RAGE 2, it did not offer me the same magic as its predecessor.

RAGE 2 feels like a game I have already played a dozen times over. It is fun and full of action and adventure. I like the way vehicles handle in the wasteland and I really like the weapons that were made available to me. Although The open world isn’t as massive as I was expecting it to be, it still has a pretty large map to play across.

All in all the game is a lot of fun, but I feel like the story isn’t that great. The concept of said story is great, but the storytelling itself is lacking something. I can’t quite put my finger on exactly what it is that left me dissatisfied. One moment I’m playing through a story mission, then I’m forced to drive around to complete side missions the next.

Side missions are important in any game, as they extend your play time and leave it less empty, but in this case, I feel like the side missions don’t make up for an uncompelling story. Everything I could want in a game is here. Good gameplay, excellent audio and gorgeous graphics. But I am again, hung up on the poor execution of how the story is told.

Poor storytelling aside, this game really brings forth a good game that I would recommend. Just because I found the story to be less than stellar, doesn’t mean others won’t enjoy it. In fact, I was reading that the majority of gamers in the world today, buy games solely based on graphics, so I’m sure there are plenty of people out there that don’t care as much as I do.

The controls are responsive and the game plays well overall. I had some issues here and there where I thought the game was going to crash as the screen would freeze for a few minutes and then suddenly catch up and unfreeze. A few little bugs where I would have to pause the game and then resume because the HUD would be blank and I couldn’t damage enemies. That only happened a few times, but still notable. A minor problem for me, could be a major problem for someone else. Just something to consider and hopefully a patch is in the works to fix these little hiccups.

I think this game could have really benefited from utilizing multiplayer. It doesn’t need a team deathmatch mode, but up to 4 player co-op could have really made this game seem fuller, with the company of friends. The original had a vehicle MP mode for those that wanted to battle it out in their vehicles, but RAGE 2 sadly, didn’t offer much more than a chat hub and the ability to see your friends names in the areas they were in if you were also there.

Although lack of Multiplayer doesn’t really affect the game overall, the storytelling does. If the story could pull me in, this game would hit 9.0 out 10, all day long for me. But... the story is important and the developers dropped the ball on that important detail. I can appreciate that they worked long and hard to deliver us their vision, but like many games, that vision was likely distorted by the higher ups of the company.

Given all that I’ve said here (my personal opinion and experience with the game), I would have to say RAGE 2 gets a 7.5 out of 10, from me. The game is a little too easy, even when put on more difficult settings. The story concept is cool, but the way the story unfolds, leaves it a little lackluster. If you bought the game, I certainly hope you enjoyed the story more than I did. If you haven’t bought it yet, I don’t want my opinion to discourage you from playing, but maybe rent it first, if that’s an option for you.

What is your opinion of RAGE 2? Are we in agreement or do you feel I missed the mark? Let me know your thoughts in the comments below!