Surge 2 Review - Give me a hand!

The Surge 2, has come a long way since the first entry of the franchise was released. I feel Like it’s safe to say that, Deck 13 brought everything I enjoyed from the first title and added more to it.

Perhaps the biggest difference that stands out in my mind, comes down to two things. More NPC’s and online capability.

The first title in the series was rather lonely. The lack of characters made sense in the first game, but the story has moved on and over to a new setting and needs these additional NPC’s. I wouldn’t say that you really need to play the first Surge, but I would recommend it. If you have played the first entry, you will notice the tie ins, as you move forward in the game. Speaking of moving forward, let's move on, shall we?

If you’re not sure what the Surge 2, is all about, it is basically a Sci-fi game, that picks up a lot of elements from the Souls series. If you’re not sure what I mean by Souls, I am referring to Demons Souls/Dark Souls. If you aren’t sure what the Souls games are about, I’m just going to chalk it up to Hardcore RPG’s. If you don’t like Hardcore RPG’s, this isn’t the game for you. If you don’t like to grind your level up, this also not the game for you.

The Surge 2, does not hold your hand by any means. In fact, it wasn’t to cut off your hand and use whatever weapon or armor that might be attached to it, and you kill you with it. No joke, you’ll be cutting cutting off limbs on the regular and scavenging whatever remains you may find. Killing and dismembering enemies will not only offer you tech to level up, but it will give you different sets of schematics to create and level up new armor and weapons.

As with its predecessor, the Surge 2 is a slow paced game. It does not feature a massive world and where you can play, is rather small compared to many other games out there. Deck 13 has managed to this small space and give you quite a bit to do. Going back and forth into the same areas can be quite redundant, but when you complete the game, there is a good amount of satisfaction to be had. Maybe accomplishment, is a better word to use.

The Surge 2, offers a few cool multiplayer features included this time around. Players can use drones to spray paint hints, to help prepare others along. This can include arrows and other icons to point you in the right direction. They can warn you of upcoming enemies and show where hidden treasure might be. They can also be used to trick you, but I haven't come across anything like that, surprisingly enough.

You can also use a drone to drop a banner of your current character. Dropping a banner is a pretty cool feature in game. The idea is to place your banner somewhere others might not easily find it. There is a time limit for how long your banner will available. The less players manage to find it, the more tech you will receive as a reward. When time runs out, you will be notified and it will tell the percentage of players that found your banner. Also, you can find other players banners and touch them, to earn more rewards. It’s an interesting feature that I enjoyed quite a bit.

I think the games biggest downfall (personal opinion here) is the repetition. Because the map is so small, you just feel like you keep running into the same enemies and the same areas, over and over again. Add slow loading times between areas, and you have a dull combo that is worse than watching paint dry. No offense to those that enjoy watching paint dry… :p

As the map is small, it is easy to get lost from time to time. There are many shortcuts that you open along the way, which is nice, but there were times I just looked at my screen and found myself lost and wandering around until I figured out where to go next. I am one of those players that likes to check every nook and cranny and I enjoy grinding my level up, by entering areas early and farming enemies that are more powerful than I am. It may cause a few frustrating deaths, but in my mind, it's worth it.

Boss fights offer a good challenge. Especially if you haven’t been leveling up. Obviously, the higher the level you are, the more prepared you will be for a fight. How you would choose to play is up to you, but if you find yourself stuck in an area or can’t quite take on the boss you’re trying to beat, I would recommend biting the bullet and doing the grind, but that is totally up to you.

The Surge and Surge 2, are not for everyone, but for those that like this type of game, it does help fill the void of waiting for the next game to be developed by From Software. It is a solid game that I am happy to give an 8 out of 10. Decent story, but could use a bit more detail in storyline all around. With good graphics and very good audio, I can’t wait until Deck 13 announces the Surge 3.

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